0 A.D. Video Game Goes Open Source

July 12, 2009


In a surprise move by development group Wildfire Games, their long-standing strategy game project, 0 A.D., has just been re-licensed under the GNU General Public License v2. Additionally, all game content and art is being released under the terms of the popular Creative Commons license.

0 A.D. is a historically-centric real time strategy game which is slated for release on multiple platforms including Linux and Windows. The game has been in closed development since 2001, but the developers felt they could make more progress by removing licensing barriers to attract fresh manpower to the project. Indeed, this decision may bode well for the project, significantly advancing both the speed of progress and the size of their user base.

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LittleBigPlanet 1.07 Patch Released

December 19, 2008

1.07 patch adds some new functionality that users should find very handy. The ability to search for levels using names or tags is the biggest addition, however my favourite is the ability to view highest rated, most hearted, newest and the busiest levels, which gives you a nice overview of whats hot or not, rather than wasting time going through random levels.

There’s also a new shop that shows all available content for download, read on for more details on that.

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New Alan Wake Cinematic Trailer

October 28, 2008

Yeah, you read that right, new Alan Wake stuff here. I mean, its only been like two years, so not a big deal, but there is a new trailer, or preview, i’m not sure what it would be at this point. teaser? Anyways, Remedy has also released some new gameplay details as well.

Light will play a very big part in the world around Alan. As enemies grow stronger in the darkness and in a world where light will gradually diminish through the coarse of the game. Of coarse, there is the crazy story and story elements i’m sure most of us are familiar with.

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Little Big Planet Servers Online

October 27, 2008

Well, the Little Big Planet servers are up and running but here in the UK we have no game to play! :( due out next week! The severs will also include all levels created during the beta phase. Good news for USA users though!

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Latest MotorStorm Pacific Rift Screens

September 23, 2008

Over at kotaku, they’ve posted some new screenshots of the upcoming racer for the Playstation 3! The visuals look very impressive! jump for more screens.

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Intel Larrabee Game Implementation Concept

September 7, 2008

Well, apparently, Intel has acquired the people behind Project Offset, which is pretty much the most exciting thing i have seen in a game in a LONG time, so i hope they don’t ruin it. Yes, i told you that story to tell you this, Intel is using the Offset engine for a Larrabee based game, and there really isn’t anything on it yet, but some concept art, but if you know anything about Project Offset, its a monster.

Project offset

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Gears of War Xbox 360 Review

June 12, 2007

Guns, guts and aliens, what more could you ask for? Gears of War delivers on all three, and does it fantastically. Even without a High-Def TV this game has mind-blowing graphics, from the incredible details on the landscape to the skin details on the characters, you can even see wrinkles that move with their face! The physics in the game are top-notch thanks to the Unreal 3 engine used to create all the effects.

The game really earned the 18 rating it received with the graphic gore contained within, like one of your guns has a chainsaw bayonet that, you guessed it, cuts the enemy in half.Not only does blood spray the surrounding area but also the game screen for a few seconds. Even the cutscenes use the in-game graphics and without a High-Def TV this game looks almost real. This is a game where you could literally spend all day admiring the graphics, even standing on a pier in the middle of a rainstorm with water below you will give you an unforgettable experience.

gears of war xbox 360

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